#GEMCRAFT CHAPTER 0 BUG LOST CONTROL OF UI PERMANENTLY SERIES# ![]() The point of the game is to kill the monsters before they reach your tower. You use gems to attack these creatures, each gem color having its own properties. Ignition and Demolition seem to have been rolled into one skill based on Peter's commentary. Firsthand horror of your bioderms dying and in Cyberstorm, there are robots you can use as pilots eventually to migitate the nightmare fuel, but given that they are nothing more than elaborate brain in a jar still pose problems. I wonder how True Colors will work though - surely 4 color gems won't be getting a buff with only 6 colors remaining, and triple gems might get the axe as well as I don't see that there are likely to be many reasons to combine 3 colors at once. the player loses the game) the player placing various obstructions to the. T-Mek, an arena tank combat game, has similar nightmare fuel moments. #GEMCRAFT CHAPTER 0 BUG LOST CONTROL OF UI PERMANENTLY SERIES#īe they barriers or game-controlled tower elements which attack enemies.Piquantzeal09394 on Fighting Game Videos Vol.…Īyi Ariquater on Fighting Game Videos Vol.… As for future game “reviews”… we’ll see about it =P yay! just like that I extended the time by 1 day! Wahahaha! Oh btw there’s a chapter 1 for this game, but I didn’t like it as much so I’m not going to write an entry on that. If anything, it certainly provided some good entertainment during the semester (each stage/area doesn’t take long, if you know what you’re doing =)) Hehe, but that just means the game isn’t all that hard since you should know that I’m a casual player that plays by instinct and not scrutinising the optimal builds. Oh well, at least I did all of it without referring to any guides or FAQ. If you looked at the screenshot above, it is quite obvious I have much left undone. It’s not a bad game, but it requires quite a lot of time if you’re looking to completing all the stages and collecting all the amulets. *winks* (edit: oops, I forgot about publishing this before holidays started. And since the semester is coming to an end, I have bigger goodies waiting for me later on. Lots of planning and going out of your way to get it will be required), but I suppose I don’t have the determination to complete all of them. Initially, I thought I would be able to finish collecting at least the important amulets (shrine bursts are a pain to get really. There are stat points available for use each time you level up to allocate to various skills, which will definitely help you to clear in the various game modes. The only exceptions are the “area boss” parts where it’s kinda like a boss stage with, well, only 1 mode. There are many game modes per stage, and an additional mode unlocked after clearing the final stage in the final area. ![]() I don’t suppose I would be explaining much about the various modes here, since I think it’s quite intuitive should you decide to try out this game. It’s sort of a tower defense game, with various modes. ![]() Lol, I never thought I would be writing an entry on a flash game, but what gives? Yeah well, this was a little game that I played during the semester here and there, every now and then.
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